Install Node js will install npm and other necessary component for phonegap utility
Install PhoneGap : npm install -g phonegap
Install Cordova : npm install -g phonegap
Go to Your Workspace Directory and Create a cordova project
cordova create CowsBulls com.zoogaru.games CowsBulls -d
It Creates following forlders
.cordova
merges
platforms --- all added platform code goes here..
plugins --- all installed plugins sits here
www --- root directory for the application assets like css, img, html, js present
WWW Folder
subdirectory houses your application's home page, along with various resources under
Setting up for Android
Pre-requiste -- Android platform is available and emulator device setup is done
Set up environment variables
Create A UserVariable ANDROID_TOOLS = D:\Android\sdk\platform-tools;D:\Android\sdk\tools
Add it to Path variable = PATH;ANDROID_TOOLS
Install Java SDK and set path unless java runs from command line
Install ant from below link zip version or which ever is applicable for your os
http://ant.apache.org/bindownload.cgi
Follow instructions at http://ant.apache.org/manual/install.html to setup ant
The ant.bat script makes use of three environment variables - ANT_HOME, CLASSPATH and JAVA_HOME. Ensure that ANT_HOME and JAVA_HOME variables are set, and that they do not have quotes (either ' or ") and they do not end with \ or with /. CLASSPATH should be unset or empty.
Create ANT_HOME
Create JAVA_HOME
set ANT_HOME=c:\ant
Now Check the ANT SetUp
You can check the basic installation with opening a new shell and typing ant. You should get a message like this
add android platform
D:\workspace\HTML5\CowsBulls>cordova platform add android
Creating android project...
Preparing android project
build
D:\workspace\HTML5\CowsBulls>cordova build
Generating config.xml from defaults for platform "android"
Preparing android project
Compiling app on platform "android" via command "cmd" /c D:\workspace\HTML5\Cows
Bulls\platforms\android\cordova\build
Platform "android" compiled successfully.
run in device
D:\workspace\HTML5\CowsBulls>cordova run
Generating config.xml from defaults for platform "android"
Preparing android project
Running app on platform "android" via command "cmd" /c D:\workspace\HTML5\CowsBu
lls\platforms\android\cordova\run --device
Platform "android" ran successfully.
Our Application might use internet so enable internet plugin
install git command line tool from http://git-scm.com/
Access files on device or network (File API):
D:\workspace\HTML5\CowsBulls>phonegap local plugin add https://git-wip-us.apache
.org/repos/asf/cordova-plugin-file.git
[phonegap] adding the plugin: https://git-wip-us.apache.org/repos/asf/cordova-pl
ugin-file.git
[phonegap] successfully added the plugin
D:\workspace\HTML5\CowsBulls>phonegap local plugin add https://git-wip-us.apache
.org/repos/asf/cordova-plugin-vibration.git
[phonegap] adding the plugin: https://git-wip-us.apache.org/repos/asf/cordova-pl
ugin-vibration.git
[phonegap] successfully added the plugin
.org/repos/asf/cordova-plugin-dialogs.git
[phonegap] adding the plugin: https://git-wip-us.apache.org/repos/asf/cordova-pl
ugin-dialogs.git
[phonegap] successfully added the plugin
Open new browser windows (InAppBrowser):
$ phonegap local plugin add https://git-wip-us.apache.org/repos/asf/cordova-plugin-inappbrowser.git
Debug console:
$ phonegap local plugin add https://git-wip-us.apache.org/repos/asf/cordova-plugin-console.git
To List all Plugins
D:\workspace\HTML5\CowsBulls> phonegap local plugin list
[phonegap] org.apache.cordova.console
[phonegap] org.apache.cordova.dialogs
[phonegap] org.apache.cordova.file
[phonegap] org.apache.cordova.inappbrowser
[phonegap] org.apache.cordova.vibration
The config.xml File
Many aspects of an app's behavior can be controlled with a global configuration file,
D:\workspace\HTML5\CowsBulls\www
Read ..
http://docs.phonegap.com/en/edge/config_ref_index.md.html#The%20config.xml%20File
Setting Global Level preferences
Full Screen true/false and Orientation portrait/landscape
<preference name="Fullscreen" value="true" />
<preference name="Orientation" value="landscape" />
The came config gets copied to the folder
D:\workspace\HTML5\CowsBulls\platforms\android\assets\www
There is also one config file which android specific
D:\workspace\HTML5\CowsBulls\platforms\android\res\xml\
where you see device specific plugin informations are added e.g
<feature name="Notification">
<param name="android-package" value="org.apache.cordova.dialogs.Notification" />
</feature>
NOW LETS ENABLE OUR HTML5 GAME in Cordova
drop all the html file to application/www folder
run the cordova build command
Check all the files got copeid to
D:\workspace\HTML5\CowsBulls\platforms\android\assets\www
Change the <content src="index.html" /> to
<content src="home.html" /> to point to your application landing page
And you are done !!
Now Create a Icon for the android
create a image icon using GIMP or photoshop
use the android asset tool and generate icon from the image.
use http://makeappicon.com/ for creating icon for android/ihone device
Splash Screen
http://android-ui-utils.googlecode.com/hg/asset-studio/dist/nine-patches.html
Create the release version
cordova build --release
Signing process
Install PhoneGap : npm install -g phonegap
Install Cordova : npm install -g phonegap
Go to Your Workspace Directory and Create a cordova project
cordova create CowsBulls com.zoogaru.games CowsBulls -d
-d
option displays information about its progress.It Creates following forlders
.cordova
merges
platforms --- all added platform code goes here..
plugins --- all installed plugins sits here
www --- root directory for the application assets like css, img, html, js present
WWW Folder
subdirectory houses your application's home page, along with various resources under
css
, js
, and img
, which follow common web development file-naming conventionsSetting up for Android
Pre-requiste -- Android platform is available and emulator device setup is done
Set up environment variables
Create A UserVariable ANDROID_TOOLS = D:\Android\sdk\platform-tools;D:\Android\sdk\tools
Add it to Path variable = PATH;ANDROID_TOOLS
Install Java SDK and set path unless java runs from command line
Install ant from below link zip version or which ever is applicable for your os
http://ant.apache.org/bindownload.cgi
Follow instructions at http://ant.apache.org/manual/install.html to setup ant
The ant.bat script makes use of three environment variables - ANT_HOME, CLASSPATH and JAVA_HOME. Ensure that ANT_HOME and JAVA_HOME variables are set, and that they do not have quotes (either ' or ") and they do not end with \ or with /. CLASSPATH should be unset or empty.
Create ANT_HOME
Create JAVA_HOME
set ANT_HOME=c:\ant
set JAVA_HOME=c:\jdk1.7.0_51 set PATH=%PATH%;%ANT_HOME%\bin
Now Check the ANT SetUp
You can check the basic installation with opening a new shell and typing ant. You should get a message like this
Buildfile: build.xml does not exist! Build failedSo Ant works. This message is there because you need to write an individual buildfile for your project. With a ant -version you should get an output like
add android platform
D:\workspace\HTML5\CowsBulls>cordova platform add android
Creating android project...
Preparing android project
build
D:\workspace\HTML5\CowsBulls>cordova build
Generating config.xml from defaults for platform "android"
Preparing android project
Compiling app on platform "android" via command "cmd" /c D:\workspace\HTML5\Cows
Bulls\platforms\android\cordova\build
Platform "android" compiled successfully.
run in device
D:\workspace\HTML5\CowsBulls>cordova run
Generating config.xml from defaults for platform "android"
Preparing android project
Running app on platform "android" via command "cmd" /c D:\workspace\HTML5\CowsBu
lls\platforms\android\cordova\run --device
Platform "android" ran successfully.
Our Application might use internet so enable internet plugin
install git command line tool from http://git-scm.com/
Access files on device or network (File API):
D:\workspace\HTML5\CowsBulls>phonegap local plugin add https://git-wip-us.apache
.org/repos/asf/cordova-plugin-file.git
[phonegap] adding the plugin: https://git-wip-us.apache.org/repos/asf/cordova-pl
ugin-file.git
[phonegap] successfully added the plugin
D:\workspace\HTML5\CowsBulls>phonegap local plugin add https://git-wip-us.apache
.org/repos/asf/cordova-plugin-vibration.git
[phonegap] adding the plugin: https://git-wip-us.apache.org/repos/asf/cordova-pl
ugin-vibration.git
[phonegap] successfully added the plugin
Add DialogBox and Vibration tool for notifications
D:\workspace\HTML5\CowsBulls>phonegap local plugin add https://git-wip-us.apache.org/repos/asf/cordova-plugin-dialogs.git
[phonegap] adding the plugin: https://git-wip-us.apache.org/repos/asf/cordova-pl
ugin-dialogs.git
[phonegap] successfully added the plugin
Open new browser windows (InAppBrowser):
$ phonegap local plugin add https://git-wip-us.apache.org/repos/asf/cordova-plugin-inappbrowser.git
Debug console:
$ phonegap local plugin add https://git-wip-us.apache.org/repos/asf/cordova-plugin-console.git
To List all Plugins
D:\workspace\HTML5\CowsBulls> phonegap local plugin list
[phonegap] org.apache.cordova.console
[phonegap] org.apache.cordova.dialogs
[phonegap] org.apache.cordova.file
[phonegap] org.apache.cordova.inappbrowser
[phonegap] org.apache.cordova.vibration
The config.xml File
Many aspects of an app's behavior can be controlled with a global configuration file,
config.xml
config.xml
file can be found in the top-level www
directoryD:\workspace\HTML5\CowsBulls\www
Read ..
http://docs.phonegap.com/en/edge/config_ref_index.md.html#The%20config.xml%20File
Setting Global Level preferences
Full Screen true/false and Orientation portrait/landscape
<preference name="Fullscreen" value="true" />
<preference name="Orientation" value="landscape" />
The came config gets copied to the folder
D:\workspace\HTML5\CowsBulls\platforms\android\assets\www
There is also one config file which android specific
D:\workspace\HTML5\CowsBulls\platforms\android\res\xml\
where you see device specific plugin informations are added e.g
<feature name="Notification">
<param name="android-package" value="org.apache.cordova.dialogs.Notification" />
</feature>
NOW LETS ENABLE OUR HTML5 GAME in Cordova
drop all the html file to application/www folder
run the cordova build command
Check all the files got copeid to
D:\workspace\HTML5\CowsBulls\platforms\android\assets\www
Change the <content src="index.html" /> to
<content src="home.html" /> to point to your application landing page
And you are done !!
Now Create a Icon for the android
create a image icon using GIMP or photoshop
use the android asset tool and generate icon from the image.
use http://makeappicon.com/ for creating icon for android/ihone device
Splash Screen
http://android-ui-utils.googlecode.com/hg/asset-studio/dist/nine-patches.html
Create the release version
cordova build --release
Signing process
keytool -genkey -v -keystore my-release-key.keystore-alias alias_name -keyalg RSA -keysize 2048 -validity 10000
jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore my-release-key.keystore my_application.apk alias_name
jarsigner -verify my_signed.apk
zipalign -v 4 your_project_name-unaligned.apk your_project_name.apk
No comments:
Post a Comment